Second verse, same as the first!
Want to join? Boston 21-22 of July. Get your tickets now! (Call for speakers, showcases, and sponsors open).
Third time's the charm!
Godot adoption has rapidly increased in the last few years. Here is a look at the hard numbers.
Godot 4.7 enters beta!
HDR output is coming to Godot 4.7 for Windows, macOS, iOS, visionOS, and Linux. What is it useful for, and what effect can it have on visuals? Find out in this article.
Freeze, Feature!
April update from the Godot Mobile Team!
Howdy, neighbor!
Miguel de Icaza from Xibbon shares his experience working on Xogot for iOS.
The second 4.6 maintenance release has arrived; no foolin'!
A snapshot that will transform the way you design GUIs in Godot.
Once more for good measure!
A significant update for 4.5 users with important rendering bug fixes, especially for mobile and D3D12.
March update from the Godot XR Team, upcoming game jam, new features, and new platforms!